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Hier entsteht ein Sammelsurium an Informationen zu DSP (Digital Signal Processing).
Hier entsteht ein Sammelsurium an Informationen zu DSP (Digital Signal Processing).
== Frameworks ==
[https://github.com/kfrlib/kfr| KFR] Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)


== Online Courses ==
== Online Courses ==


[https://www.kadenze.com/courses/physics-based-sound-synthesis-for-games-and-interactive-systems-iv/info|Physics-Based Sound Synthesis for Games and Interactive Systems]
[https://www.kadenze.com/courses/physics-based-sound-synthesis-for-games-and-interactive-systems-iv/info|Physics-Based Sound Synthesis for Games and Interactive Systems]

Revision as of 11:44, 10 September 2021

Hier entsteht ein Sammelsurium an Informationen zu DSP (Digital Signal Processing).

Frameworks

KFR Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)

Online Courses

Sound Synthesis for Games and Interactive Systems