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Hier entsteht ein Sammelsurium an Informationen zu DSP (Digital Signal Processing). | Hier entsteht ein Sammelsurium an Informationen zu DSP (Digital Signal Processing). | ||
== Frameworks == | == Frameworks / Libraries == | ||
[https://github.com/kfrlib/kfr| KFR] Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON) | [https://github.com/kfrlib/kfr| KFR] - Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON). | ||
[https://github.com/paulbatchelor/soundpipe| Soundpipe] - A lightweight music DSP library. | |||
== Online Courses == | == Online Courses == | ||
[https://www.kadenze.com/courses/physics-based-sound-synthesis-for-games-and-interactive-systems-iv/info|Physics-Based Sound Synthesis for Games and Interactive Systems] | [https://www.kadenze.com/courses/physics-based-sound-synthesis-for-games-and-interactive-systems-iv/info|Physics-Based Sound Synthesis for Games and Interactive Systems] | ||